Resident Evil 4 was perhaps the most awaited portion of the Resident Evil franchise. Resident Evil 7: Biohazard, a survival horror game out January 24 for PC , PlayStation 4 and Xbox One , starts as so many reboots do: by stripping away years of franchise expectations. Players experience the terror directly from the first person perspective for the first time in the Resident Evil series.
We recently brought you some new info from Famitsu's latest interview with Resident Evil Village producers Tsuyoshi Kanda and Pete Fabiano, specifically related to how far the game is along and how its first-person camera has changed , but now even more details have been shared by RE fanatic Alex Aniel He's posted the entire interview to Twitter, and you can find some of the more interesting answers below.
KITCHEN then made a cameo in a second demo, Resident Evil 7 Teaser Demo: Beginning Hour was released 13 June 2016 for the PlayStation Network, to users with PlayStation Plus memberships. Resident Evil 7 Biohazard sets a new course for the Resident Evil series as it leverages its roots and opens the door to a truly terrifying horror experience.
Having the whole game take place inside the one huge, sprawling, puzzle-filled building draws immediate and pleasing comparison to the first Resident Evil, but it's the move to a first person perspective that's the true stroke of genius. Immersive, visceral horror - A new shift for the series to first person view brings the terrifying horror directly up close and personal; PSVR resident evil 7 compatibility heightens the chilling experience even more.
And, in its wise focus on a single geographical location (albeit with an extended trip to an unexpected location close to the house) there's an element of Dark Souls-esque clockwork ingenuity to the map's layout, which, via clever shortcuts, closes loops right up until the game's final moments.